Ratliff Gaming

Systems • Multiplayer • Game Development

About Me

I’m a game developer focused on low-level systems, networking, and gameplay programming. My work includes multiplayer architecture, custom engines, and performance-driven design.

Projects

Zombie Survival

SDL3, AI, flow field pathfinding

Multiplayer Engine

Prediction + reconciliation

Custom Compiler

C# → x64 assembly

Tank AI

Obstacle avoidance + behavior