Ratliff Gaming
Systems • Multiplayer • Game Development
About Me
I’m a game developer focused on low-level systems, networking, and gameplay programming. My work includes multiplayer architecture, custom engines, and performance-driven design.
Projects
Zombie Survival
SDL3, AI, flow field pathfinding
Multiplayer Engine
Prediction + reconciliation
Custom Compiler
C# → x64 assembly
Tank AI
Obstacle avoidance + behavior